The Secret Games Company welcomed me into their team to help them create the UI for Rise: Battle Lines, a Unity 3D game that utilizes NGUI. I needed to create designs that worked with some of NGUI’s features, such as scalable panels using NGUI’s sliced sprite feature. They already had a basic UI in the works and needed me to complete it visually.
After our programmer finished implementing the UI screens and functions, they tasked me to work on the UI in Unity, doing things like adding new features, fixing bugs or tweaking the design. It has been a great learning experience to work with the game’s code and NGUI, all while learning from our programmer!
I’ll be adding more Rise updates as things evolve. In the meantime, here’s an in game screenshot of our progress so far with the Shield Customization screen.