I created a steam punk style map screen concept that would work for PC controls. My goal was to make a design that works with 1280×720 to 1920×1080 size screens and use repeating techniques to keep the image size down. My solution was making the smaller screen show all the necessary content and the larger version adds extra details and spaces things out a bit more. I also wanted to give the UI a hand painted feel, so I often repainted over the main shapes and shadow effects to blend everything.
The player would encounter this screen while on their airship. If they want, they can quick travel to locations using this interface or manually fly there in game. The globe slowly reveals itself by erasing the darker tanned unexplored areas as the player progresses through the game.